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Keiki (GM): Well. This will be awkward if you're the only one showing up! I have no idea where everyone else is.
:
rolling 1t[FeelingItStatus]
(
I'm really feeling it!
)
=
0
Oh hey!
There's a party. We can do this after all.
SV won't be here today.
And Steve... no idea.
Bob B.: That just means more glory for the rest of us
Keiki (GM): I suppose I'll wait a few minutes for him, but-- oh hey
I'll start in a few minutes anyway just to draw some stuff.
Bob B.: Or embarssment and dishonor
Steev: I come right on time
WHY DOES KOOPEEP KEEP GETTING SMALLER
>And Steve... no idea
to my credit, I say when I'm not going to make it on time
Keiki (GM): You do!
Bob B.: Whirly: You say that the day of though?
Steev: Because usually stuff doesn't get in the way until the day of
also what is whirly
beeoi h.: Some kind of pastry
Steev: delishus
Acre: suffice to say
I am the anti-whirly.
Keiki (GM): Alright, I think I'm ready to start.
Steev: I can barely see my character in the OOC mansion anymore
no fucking way
Evolution of Flight
cake I love you
[MUSIC] Spiny Pines
Acre: ...what even is this music
Zing Li Fast heartily laffs at Bakudan.
Zing Li Fast flies away.
Bob B.: Sounds like Kirby stuff
Bakudan is brimming with health and ready to go!
Steev: It's a remix of a song from Pilot Wings
Acre: Oh.
Brownie: Such a lovely place
Acre: All I know about Pilotwings music is that vocal mix from SSB4
Steev: https://www.youtube.com/watch?v=9kSRouiGWA0
Brownie: Such a lovely face
The party heads north, but Zing Li Fast suddenly remembers he left his oven on. He zooms off!
Koopeep: Typical
Brownie hits Da Block.
Koopeep hits da udder block
Acre: No more crossed out blocks??
Koopeep: we fancy now
Brownie finds 12 coins! Koopeep finds 2 coins!
Koopeep: Hey, Bakudan, go check out that thing on the branch there
Bakudan: Okeydokey!
Koopeep: Ack! Why do YOU get more coins?
Bakudan tugs the purple thingy!
Lakitu: What are you peeps doing here? This is Lakitu territory!
Bakudan: Oh, I'm sorry!
How do we get to Penguin's Slide?
Lakitu: Like, this place is so comfy. My comfy!
Koopeep: Don't you have a go kart to fish out of a river?
Brownie: Haha. Silly job.
Lakitu: That's lakitist. Some of us fish for things like mushrooms.
Acre: who even fishes for mushrooms
Koopeep: I heard the word "elitist" somewhere in there
So I'm prone to agree
Lakitu: Whatever. Better watch your step, lest you land on some spinies.
Brownie: Lakitu, why do you have a purple dragonfl thing.
Lakitu flies up north.
Brownie smh
Koopeep: What an unpleasant creature
I'd hate to travel with someone like that
Bakudan: So what is this, some sort of Lakitu summoning system?
Koopeep: Try tugging it again
Koopeep takes a step back
Bakudan tugs again for Lakitu service!
Brownie:
rolling 8d6>4
(
6
+
2
+
2
+
3
+
6
+
5
+
3
+
6
)
=
4 Successes
Brownie uses Smarts on Bakudan!
Brownie: Or on the thingy.
Koopeep:
rolling 8d6>4
(
3
+
1
+
6
+
2
+
6
+
1
+
2
+
1
)
=
2 Successes
Koopeep uses Smarts on Bakudan!
Bakudan pulls hard enough and yanks the scarf from the tree!
Bakudan: Oh hey! It's a scarf!
Koopeep: More accessories for the bomb
Bakudan: Let's build a snowman! c:
Would any of you like this?
Koopeep: Purple isn't my color.
Brownie: What kind of scarf is this.
Why's it just sitting here.
Brownie realizes that the cloud dude is a Lakitu. Very slowly.
Brownie: Well whatever, the scarf disappeared by magic so let's go.
Koopeep: Shin, Bakudan, need something?
Perhaps a heal?
Shin: It's getting cold out! That's all.
Bakudan: I would very much like a heal!
Shin: Bakudan, you look pretty beat-up. You should take some of that healing!
Koopeep casts a healing spell on Bakudan, healing for 2 HP!
Koopeep: Praise Lord Bowser!
Bakudan: Yay! Thanks Koopeep! And Bowser!
Brownie hits Da Block. Again.
Koopeep: See? Why can't the rest of you have her attitude?
Koopeep casts a healing spell on Bakudan, healing for 2 HP!
Koopeep: That should do it for now
Brownie finds a Mushroom and a Honey Syrup!
Brownie: I guess I hit two blocks.
Koopeep: Don't be so greedy, Brow
Brownie hands the mushroom to Bakudan.
Koopeep: That's more like it
Bakudan: Oh, thank you!
Koopeep: Look who's up ahead.
Bakudan takes the mushroom.
Lakitu: You punks want to keep going? Too bad!
Lakitu tosses out some spinies and hovers up high.
Koopeep: Let us pass or face the wrath of Lord Bows
oh he's gone
Brownie: What if I give you coffee and you teach me how to catch pokemon.
Bakudan: What, too lazy to fight us yourself?
Koopeep: Theyre inching closer
MENACINGLY
Bakudan: Hello little turtly friends!
I suggest rebelling against your Lakitu buddy.
He's oppressive.
[MUSIC] Battle 1
Keiki (GM): Roll for initiative!
Koopeep: Join Lord Bowser
Brownie:
rolling 4d6>4
(
5
+
3
+
6
+
3
)
=
2 Successes
Brownie takes initiative!
Koopeep: He's oppressive but strong
Bakudan:
rolling 1d6>4
(
2
)
=
0 Successes
Bakudan takes initiative!
Koopeep:
rolling 2d6>4
(
2
+
5
)
=
1 Successes
Koopeep takes initiative!
Shin:
rolling 3d6>4
(
5
+
3
+
4
)
=
2 Successes
Shin takes initiative!
Acre:
rolling 1d6>4
(
3
)
=
0 Successes
Spiny:
rolling 1d6>4
(
5
)
=
1 Successes
Spiny takes initiative!
Acre: man, not even when I don't need it I get 0 initiative
Shin: Wow, I bet these guys will get annoying...
Koopeep: You're too slow, sky god
Bakudan: Don't mind me, I'm just spending all my time planning serious strategies back here.
Shin: Should I go ahead and look these guys up, guys?
Koopeep: By all means.
Bakudan: Tell us!
Koopeep: And don't hide back so far
Shin:
rolling 7d6>4
(
2
+
1
+
2
+
1
+
1
+
2
+
3
)
=
0 Successes
Shin uses Smarts on Spiny!
Brownie: gj
Bakudan: Really.
Shin: ... I can't find anything! Argh!
Koopeep: You're like Zing back at the castle
Brownie:
rolling 8d6>4
(
2
+
6
+
1
+
6
+
6
+
1
+
6
+
2
)
=
4 Successes
Brownie uses Smarts on Spiny!
Koopeep: Oh come on, they're SPINIES
Bakudan:
rolling 4d6>4
(
6
+
1
+
1
+
3
)
=
1 Successes
Bakudan uses Smarts on Spiny!
Brownie: Dumb dino read book for you.
Bakudan: Even I can tell you something, Shin!
Koopeep: These guys are the cannon fodder of the Koopa Troop
Bakudan: They're red.
Acre: they're actually yellow though
Koopeep: They also make a succulent stew if you cook them in their own shells
This is very peaceful battlan music
Brownie thinks that Spiny is spelled "S-P-I-N-Y".
... Bakudan might be having problems, though.
Spinies are spiked and have high defense. Though they can be flipped over!
beeoi h.: Does that take up my turn or what
Otherwise, they have low HP. Find a way to flip them over!
Keiki (GM): Yes.
Acre: everyone gets tattle nowadays
Keiki (GM): I'm going to make a ruling, because since Zing Li Fast tattled a rock or something everyone wants to tattle stuff now
Acre: even zing li can tattle a rock
Koopeep kicks her Noki Noki Shell at Spiny, rebounding it and dealing -1 damage!
Koopeep: wh
Acre: We got a crummy Tattler.
Bakudan: Good job!
You're a real asset, Koopeep.
Keiki (GM): You guys can do Smarts checks too, but they're higher and they won't tell you as much as an actual tattle.
Bob B.: Whirly: Was he a hard rock to crack?
Koopeep: You don't crack rocks
Ake: I actually wasn't trying to do a genuine tattle!
Koopeep: unless they're crack rocks
Keiki (GM): Also, I'm going to put this meta-ass object right... here!
Koopeep: Boy sure do wish that showed up before I wasted a turn
Will I ever win?
Keiki (GM): You wish indeed! But it is not literally a thing.
Koopeep: Find out next time on Koopeep Ball Z
Spiny rolls up into a Spiny Egg and becomes invincible!
Bakudan: Oh that is just not fair.
Koopeep: I hope it's obvious to everyone else what needs to be done
Spiny:
rolling 3d6>4
(
3
+
2
+
6
)
=
1 Successes
Spiny utilizes inner Power on Brownie!
Koopeep: Brow, time to do your binge and purge maneuver
Brownie:
rolling 4d6>4
(
5
+
1
+
2
+
4
)
=
2 Successes
Brownie tries to dodge Spiny's attack!
Spiny:
rolling 3d6>4
(
6
+
5
+
2
)
=
2 Successes
Spiny utilizes inner Power on Brownie!
Brownie:
rolling 4d6>4
(
1
+
2
+
3
+
1
)
=
0 Successes
Brownie tries to dodge Spiny's attack!
Spiny retracts into its shell and spins into Brownie, dealing 3 damage!
Brownie: I can bleed?
Spiny:
rolling 3d6>4
(
4
+
5
+
2
)
=
2 Successes
Spiny utilizes inner Power on Bakudan!
Brownie:
rolling 4d6>4
(
3
+
4
+
5
+
1
)
=
2 Successes
Brownie tries to dodge Spiny's attack!
Spiny retracts into its shell and spins into Bakudan, dealing 2 damage!
Bakudan:
rolling 2d6>4
(
4
+
3
)
=
1 Successes
Bakudan tries to guard against Spiny's attack!
beeoi h.: Oops, wrong character.
Acre: hyperealistic bleeding
Shin: I think I might be able to get them this time!
Shin flips through his book of sweet tattles.
Bob B.: Whirly: bleeding makes this tabletop rated M
Acre: Yes.
Bakudan looks at the turn order. Oops?
Bob B.: whirly, you can't be here now
Keiki (GM): Hm?
Bakudan: Is it Shin's turn again?
Keiki (GM): No. Go!
Bakudan picks up the invincible spiny.
Bakudan throws the spiny at the Lakitu!
Bakudan injures herself on the pointy edges. She takes 1 damage!
Acre: smarts check to see if bakudan knows not to touch spikes
Or not.
Bob B.: Whirly: Does Bakudan even have arms
Koopeep: This is how it ends for us
Brownie: Invincible more like
Koopeep: Our tattler not able to tell a tale
Brownie: Edible
Keiki (GM): Yes.
Brownie lashes out with his tongue, gulping Spiny into his mouth incredibly suggestively. It can be held for 5 turns.
Koopeep: our bob omb trying to rab things
Keiki (GM): You can spit or swallow in the same turn!
beeoi h.: What's the range on the spit?
Koopeep: green shooting stars appearing out of nowhere
Keiki (GM): Let's say 10 feet.
Brownie:
rolling 4d6>4
(
1
+
2
+
1
+
5
)
=
1 Successes
Brownie attempts to use GulpSpit!
Brownie knows about timed hits!
Brownie spits out the object in its mouth at Spiny, dealing 6 damage to both, piercing defense.
Acre: Man, if you guys just had a football player on your team to kick a spiny.
Both Spinies are defeated!
Shin: ... Moment of truth...
:
rolling 7d6>4
(
5
+
3
+
2
+
4
+
5
+
6
+
6
)
=
5 Successes
Shin uses Smarts on Spiny!
Shin: Yes! Yes!
That's a Spiny. They're common up here in Spiny Pines. HP is 4, Attack is 3, and Defense is 3.
Koopeep: Common? Terrific
Shin: They come from Lakitus who throw them down. It might be best to take out a Lakitu if we can... Can we even reach him?
Oops, that wasn't god voice.
Acre: ...They come from Lakitus who throw them down.
They can ball up and become invincible, but so long as we can pierce through their defenses or flip them over, we can defeat them easily. Well... after doing some not-so easy things.
Bob B.: Whirly: Hey, Acre knows how to use SV lingo!
Koopeep: Kicking shells at them is ineffective
Added to the journal!
Koopeep: Put that in.
Shin closes his book.
Acre: I only minimal percent of SV lingo.
Bakudan: Good find, Shin!
Koopeep casts a healing spell on Bakudan, healing for 2 HP!
Acre: deep. win.
Bakudan: Thanks Koopeep!
Steev: shitposting fetish
i am sv too
Acre: .
Koopeep: oh this is bad
Spiny:
rolling 3d6>4
(
1
+
3
+
2
)
=
0 Successes
Spiny utilizes inner Power on Koopeep!
Spiny:
rolling 3d6>4
(
2
+
2
+
3
)
=
0 Successes
Spiny utilizes inner Power on Shin!
Koopeep:
rolling 2d6>4
(
2
+
1
)
=
0 Successes
Koopeep tries to dodge Koopeep's attack!
Koopeep: nooooo
Acre:
rolling 0
()
=
0
Keiki (GM): They're both misses!
Koopeep: yaaaaay
Bakudan: ...How do I flip him over.
Anyone got a spatula?
Koopeep: You're a bomb. Think of something
Keiki (GM): With an explosion! Well... if you could.
Koopeep: Use the scarf
Bakudan: I don't want to poke it full of holes!
Keiki (GM): Jumping, quakes too.
Bakudan: If I can't grab it, what makes you think I can jump on it, god voice?
Keiki (GM): Heh. I guess thems the breaks.
Acre: lookit that sass
Iris nips the Spiny's face!
Bakudan: That is my turn!
Brownie taps his foot like sonic in his idle animation.
Brownie: This star>battle.
Brownie picks up the star.
Koopeep: If this star doesn't win the battle I am going to be so peeved
Brownie tries to pick up the star in a bout of wild antics, but quickly discovers the star is not an actual thing.
Brownie: Dang, I must really be tired.
The party currently has about 1/5th of a Terra Wish!
Acre: koopeeved
end the session now
Koopeep: End the session with a bad pun yes
Keiki (GM): If I were GB
I actually would end the session at that one random quip
I would cancel the entire GBRP
Acre: if I were "GB"
I wouldn't have crashed that rock already
ayy injoeks
Koopeep: Stop your banter, sky gods
Shin, do something!
Shin: Hm. It'd be nice if I had a hammer or something, but those spikes are nasty!
Shin retreats back a bit.
Shin:
rolling 4d6>4
(
6
+
1
+
4
+
6
)
=
3 Successes
Shin wishes for a miracle.
Brownie can now tell that the party has about 2/5ths of a Terra Wish.
Koopeep prepares a cool guy quip
Koopeep:
rolling 8d6>4
(
6
+
5
+
1
+
2
+
2
+
1
+
4
+
6
)
=
4 Successes
Koopeep uses Smarts on Koopeep!
Koopeep: There's somethign in your eye!
Koopeep uses Ink Sack on Spiny
Koopeep: It-it was ink
haah
Spiny:
rolling 3d6>4
(
2
+
1
+
3
)
=
0 Successes
Spiny utilizes inner Power on Koopeep!
Spiny:
rolling 3d6>4
(
6
+
6
+
4
)
=
3 Successes
Spiny utilizes inner Power on Koopeep!
Spiny retracts into its shell and spins into Koopeep, dealing 2 damage!
Koopeep: Sweet bleeding eye
Bakudan buries herself underground.
Bakudan:
rolling 1t[FeelingItStatus]
(
I'm really feeling it!
)
=
0
Brownie: You guys should have bought that quake badge.
Brownie lashes out with his tongue, gulping Spiny into his mouth incredibly suggestively. It can be held for 5 turns.
Brownie:
rolling 4d6>4
(
5
+
4
+
2
+
2
)
=
2 Successes
Brownie attempts to use GulpSpit!
Brownie knows about timed hits!
Brownie spits out the object in its mouth at Spiny, dealing 7 damage to both, piercing defense.
Koopeep: How about YOU buy it, Mr. 12 Coins
The Spinies are defeated! The party gets 8 Star Points each (16 for Koopeep).
[MUSIC] Spiny Pines
Koopeep levels up!
Brownie: Enjoy that weed, Bakudan
Bakudan: Can we take out the Lakitu yet?
Keiki (GM): Koopeep, you're fully healed and have two points to distribute.
What would you like?
Koopeep: Haha score
gimme two in coolness
sky god
Keiki (GM): You also have enough BP to equip that one Coolness badge. Want to get on that action?
Koopeep: oh sweet matilda yes
Hello 4 HP per heal
Bob B.: Whirly: The star has a bar
Keiki (GM): There. It can be seen better now!
Lakitu: No! You can't take out the Lakitu yet, cretins!
Koopeep: Get outta here
ya bum
Wellp
sure told him
Shin: That was a hassle.
Bob B.: Is Bakudan travelling underground now?
Koopeep: Of course Zing leaves us the only time it would be convenient to have him around
Shin: I think I would have preferred his dizzying loops and all that right around then.
Koopeep: We need someone with more firepower
Shin: Anyway. I don't think I ever did this, so...
Koopeep: Or someone who's smarts equal power
Shin hits da Block.
Shin gets 11 coins!
Shin: Hm. Is that a radar dish up ahead? Hoof, I need to catch my breath.
Steev: Wait shouldn't my coolness be 8 now?
Because I put two points into it, but only got the extra point from the badge
Shin: Nope! It's 6 right now.
Brownie: Holy mother that's a lot of blocks
Steev: but it was 5 before
then I put two points into it
Brownie: Everyone hit da blocks
Steev: I don geddit
Brownie hits da block.
Bakudan hits the empty space
Shin: No, it was 3 before.
Koopeep hitds da block
Keiki (GM): Oops.
If it was 5 before, you would have been healing for 3 HP already.
Steev: ok then
Koopeep goes mad with block power and hits the rest
Bakudan: ...You okay Koopeep?
Koopeep: I'm making up for all those blocks I was denied back in the valley
Brownie finds 6 coins! Bakudan finds a hidden badge block! Spike Shield!
Bakudan: ...That's super convenient!
Who would like this?
Koopeep finds 7, 5, and 3 coins as well as a Maple Syrup.
Koopeep: How about you keep it, ms spiny grabber
eeehehehehehe
Bakudan: Nice diminishing returns, Koopeep.
Brownie: ehehehehehe you keep it
Koopeep: blocks are power
Bakudan hopes she has enough BP and tries equipping the badge!
Keiki (GM): Spike Shield is 3 BP!
Brownie checks inside the bucket.
Bakudan: May I have that bucket?
The bucket is empty. It kinda smells a bit.
Koopeep: Wait a minute... scarf, bucket
snow...
Oh I swear if there's a snowman puzzle in here I'm going to
well, probably nothing
I'm too hungry to get worked up today
Bakudan: Then you hug your snowman and make a new friend!
Brownie: Either way, you go in first.
Brownie goes in.
Koopeep passes Bakudan the bucket
Koopeep: You hold onto it
Bakudan: Thanks!
Koopeep: Safe keeping.
Bakudan looks inside the outhouse after Brownie's done with the bigger house.
Koopeep: Bakudan you should do something to get your ba-boom back
we might need it
Acre: Rest in the toilet
Bakudan: I have restored my magical kaboom power!
Brownie: I have a honey syrup but I need it more. :(
Koopeep: Take a nice steaming save
Steev: Cracked wall says bakudan does
Bakudan shall inspect the wall when we get there!
Koopeep: Fine, I'll be the nice one. AS USUAL
Keiki (GM): I'm drawing out the cabin real quick! But I think you guys should dick around with that wall first.
Koopeep gives Bakudan her Honey Syrup
The wall is certainly weak at the cracks!
Bakudan explodes, dealing 69 damage to anyone immediately around her!
Bob B.: Whoa, that's a lot of damage
Whirly: hehehe...69
Koopeep: Where was THAT against Lord Fast?
And WHO IS THIS WHIRLY
Acre: ...1. Bakudan explodes, dealing 69 damage to anyone immediately around her!
Koopeep: But we have a pickle now
Bakudan: Cave!
Koopeep: I don't think any of us have a way to cross this water.... cave?
Bakudan enters the cave.
Koopeep follows after her
Keiki (GM): Sorry my responses have been spotty for the past couple minutes!
Koopeep: You were busy drawing rocks, it's cool
Bakudan: Hello cave!
Koopeep: Hu-uh
Bakudan: What a cozy home.
Koopeep: How can anyone sleep with all that rushing water?
[MUSIC] Garrison's Snowbase
The cave seems to be some sort of secret militaristic base!
Acre: oh boy oh boy
Koopeep: Ack! Don't just rush ahead!
Bakudan: ...Spiny?
Bakudan picks up spiny.
Koopeep: Put that down, you don't know what diseases it's covered with
Keiki (GM): (that's you son)
Bob B.: Unhand me! I demand to be treated with dignity!
Sidestepper reminds the gamers to stay in character!
Bakudan plops down the spiny.
Keiki (GM): (also you can use the profile thing under the text box)
Bakudan: Sowwy :c
Keiki (GM): (at least, now you can)
Garrison Jr.: Invaders! Who are you working for?
Koopeep: We are the emissaries of Lord Bowser! Surrender your base to His Gnarliness and prepare to join the Koopa Troop!
Bakudan: Yeah, something like that!
So uh.
...You friends with that Lakitu guy?
He's kinda mean.
Garrison Jr.: I won't give in that easily!
Bakudan: What's your antenna thingy do?
Koopeep: Bakudan, pick him up again!
Bakudan picks up Garrison Jr. upside-down!
Koopeep: Ah-HA!
How do you like THAT
Garrison Jr.: This antenna lets me control all the electronics. I can flood us all with a command!
Bakudan: ...That's pretty nifty! Show us!
Garrison Jr.: Now flip me backside up!
Acre: watch_beetles
Koopeep: He's bluffing!
Garrison Jr.: You... want to be drowned?
Bakudan: Yeah! Sounds like a cool experience.
What do you think, plant?
Koopeep: We spent an hour in a sewer fighting bloopers
Iris: ...
Koopeep: doing the same thing in spring water sounds pleasant
By the way, we are NEVER going back down that septic tank
Bakudan: But there's so many unhit blocks and shiny sprites!
Koopeep: Then in the future, we'll lower this guy down pipes on a rope and have him scope it out for us
What's your name, anyway, recruit?
Bakudan: Man, can't these things walk on ceilings?
Koopeep: I think they might do that by secreting mucus
through their little feet. THis one's got shoes
Bakudan: That's gross.
Koopeep: Buzzy Beetles are gross, lesser creatures. But they still have a place in Lord Bowser's kingdom.
Garrison Jr.: I am Lieutenant Garrison Jr. of the Tenth Beetle Brigade! I will not surrender to you, even if you have defeated my men!
Bakudan: ...You have men? Where?
We just found spinies.
Who were thrown at us by a Lakitu. Not in a squad!
Koopeep: We fed them to our Yoshi.
Garrison Jr.: Patrolling the area outside! ...just spinies?
Koopeep: The Lakitu said he controlled this block.
Garrison Jr.: They were beetles
I had them patrolling, but I lost contact
Koopeep: I think you lost more than that, bucko
Garrison Jr.: I thought that was because of you!
Bakudan: ...Nope!
Acre: This just got dark
Bakudan: We did see a cabin on the way here, are they chilling around a fireplace in there?
Bob B.: They better not be! That is dereliction of duty!
Garrison Jr.: says I
Koopeep: Or maybe they went to work for a PROPER military
Acre: Yessss, you even do that "said I" thing bree
Koopeep: Looks like you're a CO without an army now
Bakudan: What's a military doing in the snow anyway? Are the penguins shady?
Garrison Jr.: I merely follow my orders. We were to monitor this area for unsual activity.
And now something unsual /has/ happpened
Koopeep: Looks like your job is done then.
Bakudan: Your troops disappearing does sound pretty unusual, yeah.
Maybe we should investigate!
If you're out of contact you're probably going to have to leave here anyway.
Garrison Jr.: It's up to me to find out what happened
Why should I trust some random invaders on my mission?
Bakudan: We could defend you or something.
Koopeep: Bakudan, a word?
Bakudan: What?
Garrison Jr. runs a final check on his equipment
Koopeep: I don't want to give this guy the wrong idea.
He's a few coins short of a 1-up
If we start pretending to follow him now, he'll run away with it
Bakudan: What if he problem is genuine?
Koopeep: Then he can help US
Bakudan: And there actually is a troop MIA?
The threat that hurt him could hurt us.
Koopeep: Bowser knows that it's going to become our problem anyway.
We already have an AWOL Bullet Bill
Things are going pretty good so far. I say we risk it.
Bakudan: You know, he looks like a ranged fighter. He could probably blow that lakitu up.
Garrison finds some Space Food he has leftover.
Koopeep: Yesssss
We'll use him.
Bob B.: I also have cheese-scented farts so decide quickly while you're in a cave
Koopeep: Agreed
Good news, Private Garrison
You're an honorary member of the Koopa Troop
Acre: I always knew bree had cheese-scented farts
Koopeep: Time to get out of this cheese-farted cave and start serving your tyrant
Garrison Jr.: I will not join Bowser's army. I am a proud Beetle! You may take part in a cooperative operation with me, however.
Bakudan: Let's do it!
Garrison Jr. locks up electronics
Koopeep: Noooo
Bob B.: Stinky stink bug
Bakudan: Let's find your friends.
Koopeep: Bakudan, you ruin all of my negotians
negotans
negotia
this is a hard word
Garrison Jr.: Troops, take marching formation! Move out!
Bob B.: *negotiations
Koopeep: No I'm pretty sure it's negotans
Bakudan: Is that a ladder I see?
Koopeep: You go first, Bakudan
Bakudan: Carry me! I can't climb ladders.
Koopeep: I'll lead from behind you
Ffffine
Garrison Jr. packs up bedroll
Meanwhile, Shin and Brownie are inside of a cabin nearby.
Koopeep picks up Bakudan
Koopeep: Just don't wiggle
Bakudan: Weee!
Koopeep: I SAID NO WIGGLIN
Bumpty: ... Fancy the weather, eh?
Brownie: Oh, there we are.
Hi.
Shin: ... Hello.
Brownie: You got any useful things for me to use on an adventure?
Shin shuffles around awkwardly.
Bumpty: Oh, ya can come around and get yerself warm if ya like.
Brownie: Does that equate to a rest at an inn?
If so, I say yes.
Bumpty: I'm a generous penguin! It's 5 coins, mister!
Bumpty plays some more fitting music.
Brownie: Okeydokey.
Brownie pays 5 coins for a penguin to warm him up.
Shin: I think I'll be fine for now! You can rest up. I'm going to go find the rest of the group!
Brownie goes to the bed to rest up for awhile.
Bob B.: Whirly: Shin was worried about the bed romance
Bakudan: Neat tower!
Koopeep: S-s-shiiine spriiite
An ice puff appears from the vent.
The vent system of Garrison Jr.'s place always built up ruff puffs.
[MUSIC] Battle 2
Bakudan: Hello puff!
Koopeep: Beetle
Bakudan: Nice view from here.
Koopeep: Why does your vent system create sentient clouds
Garrison Jr.: Darn pests
Bakudan: Could you assist us across?
Ice Puff attacks!
Koopeep: Help us, and you will be
Ice Puff:
rolling 1d6>4
(
6
)
=
1 Successes
Koopeep: oh come on
Ice Puff takes initiative!
Bakudan:
rolling 1d6>4
(
4
)
=
1 Successes
Koopeep:
rolling 2d6>4
(
2
+
4
)
=
1 Successes
Koopeep takes initiative!
Bakudan takes initiative!
Garrison Jr.: This is what we get for using the lowest bidder
:
rolling 1d6>4
(
1
)
=
0 Successes
Garrison Jr. takes initiative!
Ice Puff:
rolling 4d6>4
(
5
+
5
+
6
+
5
)
=
4 Successes
Ice Puff utilizes inner Power on Koopeep!
Koopeep:
rolling 2d6>4
(
3
+
1
)
=
0 Successes
Koopeep tries to guard against Ice Puff's attack!
Koopeep: noooo
beeoi h.: I wonder what happens if you guys all die but I'm still in the inn.
Steev: We respawn in your pocket
Ice Puff rams Koopeep, dealing 3 damage!
Acre: They become ice spirits of course
Koopeep: PISS
Koopeep kicks her Noki Noki Shell at Ice Puff, rebounding it and dealing 2 damage!
Keiki (GM): Attack rolls, son.
Koopeep: fuggin
:
rolling 5d6>4
(
1
+
3
+
4
+
2
+
5
)
=
2 Successes
Koopeep utilizes inner Power on Ice Puff!
Keiki (GM): It's a hit!
Koopeep: yas
Bakudan:
rolling 9d6>4
(
1
+
6
+
5
+
6
+
2
+
3
+
4
+
3
+
4
)
=
5 Successes
Bakudan utilizes inner Power on Ice Puff!
Bakudan jumps on Ice Puff, dealing 9 damage. A mysterious voice saying "In, at, or to this place or position" sounds off, right as Bakudan lands her jump.
Bakudan: ...
Koopeep: Wh
beeoi h.: In
At
Or To this Place
Or Position.
Acre: ..."In, at, or to this place or position"
Ice Puff is defeated!
[MUSIC] Spiny Pines
Koopeep: Oh god I hear them
voices like a dozen Zings
Ice Puff forms a crossable block of ice.
Koopeep: That was exceedingly simple
Bakudan: Sorry cloud! Hope my badge suddenly working didn't scare you!
Koopeep: Bakudan, may I have the honors?
Bakudan: Yes! Or maybe our turtle friend can. It might be his anyway.
Koopeep crosses the ice block
Koopeep: eheheme
Koopeep hits the shine block
Garrison Jr. hits the block
Acre: wow
[MUSIC] Battle 5
beeoi h.: Roll for initiative
Koopeep: First come first served, dork
Acre: I think it's time for a xialoin showdown for the shine sprite
Keiki (GM): Roll for initiative!
Koopeep:
rolling 2d6>4
(
4
+
5
)
=
2 Successes
Garrison Jr.:
rolling 1d6>4
(
5
)
=
1 Successes
Koopeep takes initiative!
Garrison Jr. takes initiative!
Koopeep: Gong Yi Tampai
Now hand over your Orb of Tornami
Koopeep gets the shine sprite!
Koopeep: Serves you right. Haven't even landed a hit in battle and he thinks he's earned a power up
Bakudan: It's right above his house!
Koopeep: It's Lord Bowser's house now!
Besides, I can use this to full effect.
Remember back at Fast Castle where everyone got knocked out?
I'll learn a spell and blammo, no more dying
Garrison Jr. sends a message through the antenna
Bakudan: I thought you wanted to make everything slippery!
Koopeep: I can learn two things
My dream of a slippery world will still come true
Garrison Jr.: Bowser's army will just take anyone, it seems
Koopeep: Or maybe I'll learn to convert.
Acre: sick burns
Koopeep: We accept all kinds, even useless dregs
Garrison Jr. can send messages to his friends with a comm system of some kind through this special dish! So long as Garrison Jr. is in this area of the Mushroom Kingdom, his transmitter will function!
Koopeep: Maybe you can help in the kitchens as a bowl
Brownie has no idea this is happening.
Bakudan: Let's go check up on the others!
Koopeep: So if you can talk to your friends at any time
Why haven't you done that?
Keiki (GM): ... Isn't the answer kinda obvious?
Koopeep: Not talking to you sky god
I just like rubbing it in that his friends are ded
Acre: probably need to invest in that smarts
Bob B.: Whirly: The friend is you most likely Kopeep
along with Bakudan
Steev: Aww we're freinds now :)
Bakudan: Yay! I'm a friend!
Koopeep: Woo hoo. Friendship
Let's get out of here before the bomb breaks out in hugs
Bakudan goes back into the base and out at the ground level again.
Koopeep leads the way. From behind.
Garrison Jr. marches out, trying to avoid hugs
Bakudan: Hi Shin!
Lookie!
It's a beetle!
Koopeep: New recruit
Bakudan: Isn't he cute?
Tattle please!
Koopeep: For the glory of Lord Bowser
Brownie exits, fully healed!
Shin: Oh hey guys!
Brownie: Hyperbolic Time Chamber joke
Garrison Jr.: Are these two comrades of yours?
Koopeep: This is private junior
Bakudan: Yes!
Garrison Jr.: I am a Lieutenant!
Koopeep: They are other Koopa Troop recruits
Brownie: Kind of out of character for me to step out of the action, but hey, I've been goin' at it for 6 sessions straight
Shin: ... Private junior.
Brownie: Sup little dude.
Shin: I don't recall anything about a Koopa Troop, but you know, these things are fine.
Koopeep whispers to everyone else
Shin: I will be fine.
Koopeep: He's a private
Garrison Jr.: What have you observed while out here?
Koopeep: Lakitus are dicks?
Brownie: Oh yeah, since this guy seems to be tagging along, at least for now
Bakudan: Like that one right there?
Bob B.: How do I whisper?
Brownie: He should probably know that we're trying to find a comfy sheet
Koopeep: type /w
then the persons' name
then the message
or so I hear
Lakitu: What's this? These guys again?
Garrison Jr. whispers to Bakudan
Lakitu fumes.
Garrison Jr.: *transmits
Koopeep: Greetings, Lakitu!
Brownie: Oh my god, GIVE UP
Koopeep: We meet again!
For the last time!
Brownie: Genis Voice What a hassle.
:
rolling 4d6>4
(
2
+
6
+
4
+
4
)
=
3 Successes
Brownie takes initiative!
Acre: ...Genis Voice What a hassle.
Koopeep:
rolling 2d6>4
(
1
+
5
)
=
1 Successes
Koopeep takes initiative!
Garrison Jr.:
rolling 1d6>4
(
6
)
=
1 Successes
Garrison Jr. takes initiative!
Lakitu:
rolling 4d6>4
(
3
+
2
+
2
+
6
)
=
1 Successes
Koopeep: Alright, Private, time to prove you're worth keeping
Lakitu takes initiative!
Bakudan:
rolling 1d6>4
(
5
)
=
1 Successes
Spiny:
rolling 1d6>4
(
1
)
=
0 Successes
Spiny takes initiative!
Bakudan takes initiative!
Shin:
rolling 3d6>4
(
6
+
4
+
3
)
=
2 Successes
Shin takes initiative!
Koopeep: Ok, Brow, binge and purge
Brownie shrinks a regular egg!
Brownie tosses one of a tiny egg at Lakitu, dealing 4 damage! Lakitu is shrunken . Nothing was inside the egg!
Koopeep: Pretend it's prom night and you can't fit into your robes
or dress. whatever people who aren't me wear
Brownie tosses his last egg!
Brownie: You are so small.
Is funny to me.
Koopeep: shin, tell us what we alredy know about that lakitu
Shin:
rolling 7d6>4
(
2
+
2
+
2
+
6
+
3
+
3
+
1
)
=
1 Successes
Shin uses Smarts on Lakitu!
Shin: ... Argh!
I can't find anything! I don't even know how.
Lakitu starts flying higher.
Koopeep: 0 for 2, bud
Keiki (GM): Oh yes!
I should probably explain things.
You can move 20 feet.
Ranged attacks can hit from anywhere, so long as you're not obstructed.
Steev: How do we even know how far 20 feet is? How do we get that arrow thign?
Keiki (GM): You'll use Attack(Smarts) to determine if something hits.
beeoi h.: Really catching on quick, steve
The comb thing
Bob B.: We should bring down the commander!
:
rolling 5d6>4
(
6
+
5
+
5
+
5
+
3
)
=
4 Successes
Acre: it's a ruler though
Bob B. uses Smarts on Lakitu!
Steev: Huh. I never even look at that part of the screen.
Bob B. fires his shell-mounted cannon at Lakitu, dealing 3 damage!
Lakitu is harder to hit for his size!
Steev: Someone put rude sand up beepo's vag today
Lakitu:
rolling 4d6>4
(
6
+
6
+
5
+
5
)
=
4 Successes
Lakitu tries to dodge Garrison Jr.'s attack!
Lakitu:
rolling 4d6>4
(
5
+
3
+
2
+
1
)
=
1 Successes
Lakitu tries to dodge Garrison Jr.'s attack!
beeoi h.: It's the worst ruler I've ever seen
The attack misses!
beeoi h.: It has edges indented in it
What does shrink even do?
Keiki (GM): It makes them a lot weaker, but at the cost of making them dodge easier.
Koopeep: Hold still Bakudan
Keiki (GM): Similarly, huge.
Koopeep casts a healing spell on Bakudan, healing for 3 HP!
Keiki (GM): You can't really dodge at all!
beeoi h.: Wow, so this was a tremendous waste of time
Bakudan: Thank you!
beeoi h.: Ok then, I guess I'll use it on a huge thing next time
Steev: Really catching on quick, beepo
Acre: No one knew about that.
I think this is new.
Steev: aw my heart didn't show up
beeoi h.: I don't think I like, ever used the shrink move in PMTTYD
Steev:
i have no heart uz guiz
beeoi h.: But dodge didn't really exist in that game so whatever
Keiki (GM): It's aight. I really should make a post about the different status effects.
Bakudan goes underground!
Steev: Please and thank you. For example, what does the big red X over a character mean?
Acre: it means your dead
beeoi h.: Bakudan is diglet now or something
Acre: your dead corpse
is there
Steev: Oh. I thought it meant I was a treasure
and that marked the spot
Bob B.: Whirly: I thought it was unconcious but not dead
Acre: the spot of your DEATH
beeoi h.: Death is only for TRULY EVULZ things
Steev: the spot where to dig a hole I guess
beeoi h.: Like Dimentio/Shadow Queen
Acre: the hole of your GRAVE
Lakitu: Take... this!
Lakitu let's loose a Bolt, dealing 3 damage. Bakudan is not stunned !
Steev: is acre a cemetery super villain
Bakudan: I'm a plant you little shit!
Acre: yes
Lakitu flies higher!
Steev: Acre is the Undertaker
Lakitu is way out of jumping range!
Acre: p much
beeoi h.: Isn't the damage reduced?
Or is that just attack power
It's Coolness, son.
beeoi h.: Because if it's the latter, then I REALLY shouldn't have shrunk him
Brownie: Time to unflop this flop.
Brownie lashes out with his tongue, gulping Brownie into his mouth incredibly suggestively. It can be held for 5 turns.
Brownie: ...what
Brownie lashes out with his tongue, gulping Brownie into his mouth incredibly suggestively. It can be held for 5 turns.
Brownie lashes out with his tongue, gulping Lakitu into his mouth incredibly suggestively. It can be held for 5 turns.
Brownie can't reach Lakitu!
Koopeep: We all saw him eat himself
Acre: lewd
Brownie: Are you kidding me.
Please tell me I at least preserved the FP.
Keiki (GM): There wasn't a reason to. Actually, hold on a second!
Spiny:
rolling 3d6>4
(
3
+
3
+
3
)
=
0 Successes
Spiny utilizes inner Power on Garrison Jr.!
Spiny:
rolling 3d6>4
(
4
+
4
+
1
)
=
2 Successes
Spiny utilizes inner Power on Brownie!
Brownie: Oh yeah, their turn.
:
rolling 4d6>4
(
1
+
2
+
1
+
3
)
=
0 Successes
Brownie tries to dodge Spiny's attack!
Keiki (GM): 0's are misses, by the way!
Spiny retracts into its shell and spins into Brownie, dealing 3 damage!
Bob B.: Alright
Spiny:
rolling 3d6>4
(
1
+
5
+
1
)
=
1 Successes
Spiny utilizes inner Power on Brownie!
Brownie:
rolling 4d6>4
(
5
+
3
+
2
+
4
)
=
2 Successes
Brownie tries to dodge Spiny's attack!
Spiny:
rolling 3d6>4
(
2
+
4
+
4
)
=
2 Successes
Spiny utilizes inner Power on Koopeep!
Brownie: ...(S) it
Koopeep:
rolling 2d6>4
(
1
+
1
)
=
0 Successes
Brownie: I've had it with these crafty spinesters
Koopeep tries to dodge Koopeep's attack!
Spiny retracts into its shell and spins into Koopeep, dealing 2 damage!
Brownie: Bakudan, explode on your turn
I don't even care if you damage me
Spiny:
rolling 3d6>4
(
5
+
2
+
6
)
=
2 Successes
Spiny utilizes inner Power on Garrison Jr.!
Brownie: This fight needs to end
Koopeep: Where's a fright jar when you need one?
Keiki (GM): Oh yes!
I should explain this to Bree too.
When you're attacked, you can do a dodge or a defend roll.
These are based on speed and defense respectively.
Steev: You've got good defense, so you know which one to do
Keiki (GM): It's one of your macros!
They're called "Defend(Dodge)" and "Defend(Guard)"
Dodge is speed, guard is defense.
Bob B.: I'll be putting my shell to use, then
Acre: what's the difference etween dodging and defending, r cake
as in, results
Keiki (GM): Both are the same, really.
They prevent all damage from occurring.
Steev: two hours of koopa bros
Acre: Can any move be defended/dodged?
Keiki (GM): Regular attack moves, some specials.
Specials can change.
They can either be defendable or dodgable.
Anyway. Just hit the macro, son.
Acre: do the defendy thing
Garrison Jr.:
rolling 4d6>4
(
6
+
2
+
6
+
5
)
=
3 Successes
Garrison Jr. tries to guard against Spiny's attack!
Keiki (GM): Success! So you take no damage.
Time for Brownie's actual move.
Bob B.: Oh whoops, I hadn't noticed that I was attacked
Keiki (GM): Yeah, haha. It's alright!
... Annnd.
3
2
1
Skipped!
Shin:
rolling 7d6>4
(
5
+
3
+
6
+
2
+
3
+
6
+
2
)
=
3 Successes
Shin uses Smarts on Lakitu!
beeoi h.: Ok then.
So I guess my turn wasn't actually my turn.
Keiki (GM): You tried to do a thing that wasn't actually possible! I tried to let you do something else son.
beeoi h.: Apparently it was ok to leave me waiting for 20 minutes, but waiting an extra minute after that was just way too hard.
Whatever.
Go.
Keiki (GM): salt
Steev: you could clear icy roads with that
That's a Lakitu! It has 17 HP, 5 Attack, and it's really speedy.
Bakudan: 17 HP? Jeez.
It also has 5 FP!
They create spinies with regular attacks. That can certainly get annoying.
Steev: oh god I hope we get a lunch break after this fight
They carry fishing poles around just in case as a close-range tool.
Koopeep: Shrink it enough and we won't have to worry about it anymore
Other than that, they possess a Bolt attack. Watch out! Added it to the journal.
Bob B.: Is this my turn now?
Keiki (GM): Yes!
Acre: As a general rule, it's anoyone's with a 1.
Garrison Jr. tries to command the lakitu to fly into the nearest spiny
Keiki (GM): I generally let you guys move before because I'm such a supreme gentleman.
Acre: But I think it's better to go along the order to avoid taking turns at the same time
Koopeep: gotta use those action commands, fam
Garrison Jr. commands Lakitu to follow orders!
beeoi h.: It's basically never something I have to worry about because of supah speed
Acre: and I always get 0s
Keiki (GM): Do an Action Command!
Garrison Jr.:
rolling 4d6>4
(
6
+
2
+
5
+
2
)
=
2 Successes
Garrison Jr. attempts to use Command!
Garrison Jr. knows about timed hits!
Keiki (GM): For... regular command!
:
rolling 5d6>4
(
2
+
4
+
1
+
4
+
1
)
=
2 Successes
Keiki (GM) uses Smarts on Garrison Jr.!
Lakitu: I ain't that dumb! I know you're going to trick me into NOT hitting these spikes... Ow!
Wait, why did I come down here?
Lakitu is closer to the ground!
Bakudan: That was pretty clever!
Acre: boss hp
Koopeep casts a healing spell on Bakudan, healing for 3 HP!
Bakudan: Thank you!
Koopeep: You're welcome, dear
Acre: it's so tiny!
Bakudan pops out of the ground!
Bakudan:
rolling 5d6>4
(
2
+
6
+
6
+
5
+
1
)
=
3 Successes
Brownie: Blow up.
Bakudan attempts to use Hot Potato!
Bakudan knows about timed hits!
Koopeep: With what FP
Bakudan jumps off of 3 head(s), dealing 4 damage with each jump before landing on Lakitu with an explosion, dealing 9 damage.
Brownie: With the FP that is the same exact color as the background because paint
Keiki (GM): Point again?
Koopeep: look at brow with the elf eyes
Bob B.: Whirly: gooooo bakudan
Acre: jump on them spikes
Bob B.: Whirly: You da MVP
beeoi h.: I actually have no idea what is going on right now
We have reached blueheart glacier pace
Lakitu returns to regular size!
Lakitu: You... You stop this!
Lakitu flies high again.
Brownie: It's a good thing that ability is not permanent, single target, and beneficial for the enemy.
Koopeep: Very good.
Lakitu:
rolling 5d6>4
(
3
+
4
+
4
+
5
+
1
)
=
3 Successes
Lakitu uses Smarts on Brownie!
beeoi h.: ...What.
Bakudan: Do you have any eggs left, Brownie?
Koopeep: He's showing off his smarts
Brownie: Nope.
Wasted my last one on this absolute garbage tier ability.
Bakudan: You could use tiny eggs on your friends!
Keiki (GM): Gonna dodge, son?
And yes you can.
Brownie: I'd consider it if it didn't do damage
Keiki (GM): Nigga, do you have no creativity
Brownie: Also, when 2/4 of us do mainly attack damage, probably not the best idea
Acre: dooooodge
Keiki (GM): 3
Bakudan: Egg me. Put me in this little guy's cannon. Then I can reach!
Keiki (GM): 2
Acre: ...
beeoi h.: The fucking initiative counter isn't on me you, dumbass.
Keiki (GM): 1
beeoi h.: Fuck this.
Not in the mood.
Keiki (GM): Lakitu uses Smarts on Brownie!
Lakitu:
rolling 5d6>4
(
3
+
4
+
4
+
5
+
1
)
=
3 Successes
Acre: nice makrs
Brownie ollie outies.
Steev: Acre play for brownie
Acre: what why
Steev: You're fun
Koopeep: Weee may have a tiny problem here....
Acre: but I don't even know brownie
Bob B.: Wait, Ake's gone too?
Bakudan: I am here!
Like magic!
Shin: Uh oh... This doesn't look good... Man, I wish things were really on our side.
:
rolling 4d6>4
(
1
+
2
+
1
+
2
)
=
0 Successes
Shin wishes for a miracle.
Shin: Man that was a shitty wish.
Koopeep: Shin I don't think you really wish that at all
Acre: the miracle never happen
Koopeep: you're like the timmy turner of wishing
See what happens? We add this uppity turtle into the mix and everything goes to Underwhere
Bakudan: Garrison Jr., I flipped some spinies! Attack them while they're down!
Garrison Jr.: Roger that!
:
rolling 6d6>4
(
1
+
4
+
6
+
6
+
6
+
4
)
=
5 Successes
Garrison Jr. utilizes inner Power on Spiny!
Shin: Maaaybe consider that Lakitu!
Acre: probably should shoot the lakitu. just sayin'
Keiki (GM): It's a hit!
Acre: shin knows what's up
Garrison Jr. fires his shell-mounted cannon at Spiny, dealing 0 damage!
Bob B.: Whirly: He's a beetle not a turtle
Keiki (GM): It hits.
And does damage. The spiny is defeated!
Acre: I think it's been an hour of Koopa Bros.
Koopeep: I turned the music off and started watching the kirby anime
:
rolling 5d6>4
(
2
+
3
+
1
+
5
+
4
)
=
2 Successes
Koopeep utilizes inner Power on Lakitu!
Koopeep kicks her Noki Noki Shell at Lakitu, rebounding it and dealing 2 damage!
Keiki (GM): Use smarts instead!
Koopeep:
rolling 8d6>4
(
4
+
1
+
3
+
3
+
5
+
4
+
4
+
4
)
=
5 Successes
Koopeep uses Smarts on Lakitu!
Koopeep kicks her Noki Noki Shell at Lakitu, rebounding it and dealing 2 damage!
Keiki (GM): I think I might just change their names to ranged and melee.
Koopeep: I got the idea now though.
Lakitu: How... indecent! Argh!
Bakudan tries throwing a spiny at the Lakitu again!
Bakudan:
rolling 4d6>4
(
5
+
2
+
3
+
3
)
=
1 Successes
Bakudan uses Smarts on Lakitu!
Lakitu:
rolling 4d6>4
(
2
+
1
+
6
+
2
)
=
1 Successes
Lakitu tries to dodge Spiny's attack!
Lakitu: Wha--? AUGH!
Lakitu is defeated!
Bakudan: Can I go bro tier with this spiny now?
The other spiny is defeated as well!
Bakudan: ...Oops.
Koopeep: Did we win yet I need a sandwich
Spiny rights itself.
Spiny:
rolling 3d6>4
(
6
+
2
+
2
)
=
1 Successes
Spiny utilizes inner Power on Bakudan!
Bakudan:
rolling 2d6>4
(
4
+
2
)
=
1 Successes
Bakudan tries to guard against Spiny's attack!
Spiny retracts into its shell and spins into Bakudan, dealing 2 damage!
Spiny:
rolling 3d6>4
(
6
+
1
+
4
)
=
2 Successes
Spiny utilizes inner Power on Bakudan!
Spiny retracts into its shell and spins into Bakudan, dealing 2 damage!
Bakudan:
rolling 2d6>4
(
5
+
4
)
=
2 Successes
Bakudan tries to guard against Spiny's attack!
Spiny:
rolling 3d6>4
(
2
+
3
+
3
)
=
0 Successes
Spiny utilizes inner Power on Koopeep!
Shin: Hands off!
Shin squirts a poisonous bowtie juice at Spiny!
Koopeep: Nice try, chump!
Acre: ...bowtie juice
Bakudan: Well aren't you a gentleman.
Garrison Jr.: Now we can clean up these grunts!
:
rolling 6d6>4
(
6
+
1
+
4
+
1
+
4
+
3
)
=
3 Successes
Garrison Jr. utilizes inner Power on Spiny!
Koopeep: For the glory of Lord Bowser
Spiny:
rolling 4d6>4
(
4
+
2
+
6
+
3
)
=
2 Successes
Spiny tries to guard against Garrison Jr.'s attack!
Bakudan: What do beetles think of spinies anyway?
Shin: Nice hit, new guy! But I don't think it'll get through that guy's tough shell!
Garrison Jr.: They are dishonorless punks! We won't let a single one into our country!
Garrison Jr. fires his shell-mounted cannon at Spiny, dealing 0 damage!
Bob B.: Whirly: Can they atleast get disoriented/dizzy
Keiki (GM): Yes.
Garrison Jr.: I guess I should have tried my concussion blast
Koopeep casts a healing spell on Bakudan, healing for 3 HP!
Bakudan: Oh yay!
:
rolling 9d6>4
(
2
+
5
+
1
+
2
+
2
+
3
+
5
+
6
+
3
)
=
3 Successes
Bakudan utilizes inner Power on Spiny!
Acre: boom thing
Bakudan has no FP to do boom thing!
Spiny:
rolling 4d6>4
(
5
+
4
+
1
+
1
)
=
2 Successes
Spiny tries to guard against Bakudan's attack!
Acre: DO THE BOOM THING
Bakudan jumps on Spiny, dealing 6 damage. An announcer saying "Failure..." sounds off, right as Bakudan lands her jump.
Bakudan: I like this badge.
Acre: Oh god, it's even called SF SV
SX
fx
fx sv
The poisoned spiny doesn't feel like it today!
Spiny: Man, that was real uncool, man.
Uncool.
Spiny leaves.
Koopeep: Uh
Spiny:
rolling 3d6>4
(
5
+
1
+
6
)
=
2 Successes
Spiny utilizes inner Power on Bakudan!
Koopeep: Huh
Spiny retracts into its shell and spins into Bakudan, dealing 2 damage!
Spiny:
rolling 3d6>4
(
1
+
6
+
2
)
=
1 Successes
Spiny utilizes inner Power on Bakudan!
Bakudan: I'm really tanking today!
:
rolling 2d6>4
(
3
+
2
)
=
0 Successes
Bakudan tries to guard against Spiny's attack!
Spiny retracts into its shell and spins into Bakudan, dealing 2 damage!
Koopeep: New and improved healing helps
Shin: Bakudan, I can help! ... I think.
I hope!
:
rolling 4d6>4
(
1
+
4
+
2
+
3
)
=
1 Successes
Shin wishes for a miracle.
The group now has a Terra Wish!
Bob B.: Whirly: Ask for a thosuand terra wishes
Koopeep: I wish this battle was over already!
Acre: Ask for world peace.
Steev: Wish me a sandwich
about so big
Garrison Jr.: If I can't piece their armor, I'll just disrupt them
Steev: mayonnaise
Garrison Jr.:
rolling 4d6>4
(
4
+
6
+
3
+
1
)
=
2 Successes
Garrison Jr. attempts to use ConcussiveBlast!
Garrison Jr. knows about timed hits!
Koopeep: Wish for the yoshi to come back
Garrison Jr. fires a concussive shot at Spiny, dealing 2 damage! Spiny is dizzy !
Garrison knocks the spinies over!
Koopeep: Is it my turn
A regular-ass wish is granted! The group decides to pound these chumps with regular-ass attacks once they are flipped. The battle is won!
[MUSIC] Spiny Pines
Koopeep: My wish came true!
Garrison Jr.: We made our own miracle
Bakudan: ...What just happened?
Bob B.: Whirly: ughhhhhhhhhh
Acre: gotta rush
Bob B.: Whirly: not another peep out of kopeep from now on
The group gains 27 Star Points ( 36 for Garrison) as well as 65 coins!
Koopeep: I swear to Bowser if we have to fight Ice Puffs to cross those water bridges
Bob B.: Whirly: not a peep!
Steev: For real who is Whirly
Acre: Queen Formage.
Bakudan: Snowballs!
Bob B.: *Fromage
Bakudan: Guys!
Let's build a snowman!
Steev: That answers less than you might think
Koopeep: I don't take orders from privates, bug
Bob B.: Whirly: Can we loot the spinies
Lakitu: You guys are... mean! Real mean!
Lakitu jumps off of his cloud and runs away.
Steev: We auto loot
Garrison Jr.: This is no time for distractions
Bakudan: ...Lakitu have feet?
Garrison Jr.: And good riddance
beeoi h. lashes out with his tongue, gulping Lakitu into his mouth incredibly suggestively. It can be held for 5 turns.
Koopeep: Dibs on his cloud
Koopeep steals the cloud
Koopeep: It's no flying broomstick, but it will do
Garrison Jr. checks the sign
Bob B.: Also, did ending that battle use up our wish?
Steev: I don't think so
I mean the one terra wish a patch we have lets us get FP
they're basically Star Spirits
Brownie has a Lakitu in his mouth!
Brownie swallows the object and creates an egg! Brownie can have a maximum of 4 eggs.
Acre: Ours is better B)
Steev: Yeah, the damaging ones are always better than the support ones
It's why the Crystal Stars were way more helpful than the Star Spirits
Bob B.: Tell that to Power Lifgt
Acre: Power Lift is great.
Bakudan: Someone should get that bucket!
Keiki (GM): Hey! Chill Out!
Steev: Chill Out was a terrible Star Spirit power too, thanks Muskular
Koopeep: What do you mean, I gave YOU that bucket for safe keeping
Keiki (GM): What, did you like taking damage?
Acre: Chill Out was only useful in one battle in the entire game. The one against Huff n Puff.
Bakudan: ...Oh yeah.
Bakudan forgot.
beeoi h.: Earth Tremor, Art Attack, and the insta win crystal star are way better than whatever the spirits had to offer
Bakudan puts the bucket and scarf on the snowballs!
Bakudan: Anyone have coal?
Koopeep: No, but I have something else
Shin: Hm. Didn't that cabin have stove, Brownie?
Garrison Jr.: I don't even have grepeshot
Koopeep grabs the rubble from the cave
Shin: ... Hey, where did you even go during that fight?
Bob B.: Whirly: use the spiny shells
Brownie: I am pretty sure it did
I went to do far more interesting things
Koopeep: Rocks from the cave are as good as anything else
Brownie: Such as watch grass grow and snow melt
Bakudan: Make a face!
Garrison Jr. picks some grass and gives the snowman hair
Koopeep: Another yoshi perpetuating the stereotype of the lazy brown man
I hope this thing doesn't come alive
Koopeep puts the rocks in the snowman's head to make a face
Acre: give it a beard
whose species' face is on the snowman anyway
Koopeep: Yours
We are building a snow acre
Acre: :D
Koopeep: Really hoping this one doesn't come alive
Bakudan: Maybe he'll help us across!
Koopeep: The last snowman I saw did that, started a parade of children that led right up to the traffic cop
the traffic cop, in his panic, opened fire
Ever see a bunch of children rip apart a police officer in the middle of traffic to avenge a snowman?
It's a bad scene
Acre: the most anime snowman ever
Garrison Jr.: We should find a a way across
There's a block over there, too
Bakudan: Did that sign say anything?
Koopeep: He just stared at it for a bit and came back
Garrison Jr. checks the sign again
Koopeep: I don't know if he can read
Cheep Cheep breeding season! Swimmers beware!
Bakudan: ...Well.
Koopeep: What if we use the antenna from the satellite to build arms for the snowman
Garrison Jr.: I /could/ float across on my own... but I would be eaten alive
Koopeep: But... they're just breeding
Garrison Jr.: But I see another Puff over there
Koopeep: How vicious do horny fish get?
Brownie: I don't get eaten alive.
I eat others alive.
Koopeep: It's not like we're dealing with the candiru here
Brownie: Garrison, how about you swim across and I ride on top of you?
You should be able to support my weight.
I do cardio.
Brownie's cardio does not make him way less than a giant yoshi!
Koopeep: I can float across
on that cloud I thought I stole from the Lakitu
Brownie: Wait.
Bob B.: Whirly: If you want to grip that canon barrel ever so firmly
Brownie: I guess I can use my absolutely useless ability to shrink myself, if that'll make it easier.
Koopeep: Or, we just beat these ice puffs and voila, bridge
Keiki (GM): But then that would make it not useless.
Bakudan:
rolling 1d6>4
(
5
)
=
1 Successes
Bakudan takes initiative!
beeoi h.: It's roughly as good as a D&D cantrip
Koopeep:
rolling 2d6>4
(
2
+
5
)
=
1 Successes
Koopeep takes initiative!
beeoi h.: Not that D&D cantrips are particularly bad, but still
Ice Puff:
rolling 1d6>4
(
3
)
=
0 Successes
Ice Puff takes initiative!
Garrison Jr.:
rolling 1d6>4
(
4
)
=
1 Successes
Garrison Jr. takes initiative!
Brownie:
rolling 4d6>4
(
3
+
3
+
3
+
2
)
=
0 Successes
Brownie takes initiative!
Brownie: Wow, that has...actually never happened before, I think.
Bakudan:
rolling 9d6>4
(
3
+
3
+
4
+
5
+
2
+
3
+
5
+
6
+
2
)
=
4 Successes
Bakudan utilizes inner Power on Ice Puff!
Bakudan jumps on Ice Puff, dealing 9 damage. An announcer saying "Failure..." sounds off, right as Bakudan lands her jump.
Bakudan: Heehee! I went first!
Keiki (GM): Augh. Need to take a 10 minute break.
Bakudan: You're all useless!
Keiki (GM): ... Or not!
Koopeep: Bakudan, I think you're starting to take after your hero. Me.
Keiki (GM): ... Yeah, I'll need a break.
Koopeep pats Bakudan on the head
Koopeep: I'm getting me a big assed sandwich
be back in like 20
Garrison Jr. takes up defensive position in the snow
beeoi h.: You know, I don't care how well-made this sandwich is or how far you are from your kitchen
It should not take you 20 minutes to make a sandwich
Bob B.: Whirly: You must make basic sandwiches
beeoi h.: I could walk down to a restaurant, have them make me a four-star grade turkey sandwich, walk back, and that would take me maybe 25 minutes
and the only reason it wouldn't take 20 is because it's snowing
Bob B.: Whirly: Not everyone has the luxuries of NY life dawg
beeoi h.: Is there a reason whirly isn't on here? She got invited.
Not that it really matters, I'm just curious.
Acre: Probably sharing the computer with Bree
Bob B.: We are one
Whirly: Bree's my rib
Keiki (GM): Sorry about that. Mama called.
Acre: beneath the skin we are already one
Keiki (GM): Anyway.
Bob B.: Whirly: I wish my momma called, but Ake killed her
Keiki (GM): Roll an attack roll, Bakunigga.
beeoi h.: It's been like 2 minutes
Clearly you should skip her turn
Ice Puff:
rolling 4d6>4
(
4
+
1
+
1
+
2
)
=
1 Successes
Ice Puff utilizes inner Power on Bakudan!
Bob B.: Whirly: Dem communication skills
beeoi h.: Oh my god he actually did it
Keiki (GM): I said I took a 10 minute break. I'm going to take the last few minutes of it.
That's probably why she poofed
Bakudan: Oh sorry!
beeoi h.: No apologies
Keiki (GM): Oh! Go ahead and move!
beeoi h.: Apologies don't work when you're playing this ABSOLUTELY SERIOUS RPG
Bakudan:
rolling 2d6>4
(
1
+
1
)
=
0 Successes
Bakudan tries to guard against Ice Puff's attack!
Acre: said the guy that ollie outie
beeoi h.: Can you imagine Acre
If this one guy
Somewhere
Ice Puff rams Bakudan, dealing 3 damage!
beeoi h.: Did not enjoy doing things that were not fun
Acre: I can imagine that.
Bob B.: ...uh oh
Whirly: RIP
Acre: GGGGGGGGGGGGGGGGGGGG I WIN
Bakudan is knocked off the ice floe!
Brownie: Dang, Bakudan's dead.
Iris does not like being in icy water!
Brownie: Should have used her turn quicker.
We FFVI turn-based now.
Shin: Hey, out of the way!
Garrison Jr.: Man down! Clear the area!
Shin: I got a mushroom, just wait...
Brownie: Unless you can heal her, I don't think that's going to do anything.
Shin pulls out a mushroom.
Garrison Jr.:
rolling 5d6>4
(
5
+
5
+
2
+
4
+
5
)
=
4 Successes
Garrison Jr. uses Smarts on Ice Puff!
Brownie: Also, that is the least manly "man" I've ever seen.
Acre: Man, good thing that waterfall is not pushing the ice block away
Shin feeds Bakudan a Mushroom.
Bob B.: Whirly: I just grilled mushrooms for lunch
Bakudan: ...Sorry everyone!
Thanks for the life shroom though!
I kind of started daydreaming about mangos there.
Shin: You should stay in good health Bakudan! You could have floated off down stream and I would have never seen you again for another 10 years!
Brownie: Apparenrly it's not a life shroom and we could revive each other with basic healing items the entire time.
Shin: It's a special mushroom I keep on special occasions. Such as this.
Maybe if you don't like it, Brownie, you should leave again.
Brownie: Man, the next time I get a special ability
I'm totally going to get the ability to just supercede turn order
Because that Ice Puff is just kind of sitting there, not being attacked
Driving me mad
Bakudan: Do we have a turn order right now?
Shin: What is this turn order thing you speak of
beeoi h.: Who the fuck knows? It's not like turns even go on in a reasonable fashion anymore so I can have any idea what's going on without an initiative tracker.
Acre: I think Brownie needs
to chill out
B)
beeoi h.: I actually had to put that in my own name
And not Brownie
Acre: get it because it's a snow region
Bakudan:
rolling 9d6>4
(
3
+
4
+
2
+
6
+
6
+
1
+
1
+
3
+
4
)
=
4 Successes
Acre: and it's chilly
Bakudan utilizes inner Power on Ice Puff!
beeoi h.: Because it's very difficult to play brownie when you're this irritated
Bakudan jumps on Ice Puff, dealing 9 damage. A mysterious voice saying "In, at, or to this place or position" sounds off, right as Bakudan lands her jump.
Keiki (GM): It's a hit!
Maybe you should just take a break this session, Beepo.
Acre: I an replace Brownie with a crab.
Ake: Will the session be over when we get to Penguin's Slide?
beeoi h.: The session should be over NOW for christ's sake
Why do we need 4 hour sessions
Shin hits da block.
Keiki (GM): You don't have to continue. I'm going on as long as I like because I only have one today. And besides. We're almost done anyway.
beeoi h.: I know I've been kind of angry today so don't take this the wrong way
But you do realize
At this rate
You could have had a 2 hour session from 12-2 PM for Group A, and a 2 hour session for 2-4 PM for Group B
Keiki (GM): At my expert logistic knowledge of this campaign, I don't care.
I stick to my times.
beeoi h.: Right
Keiki (GM): I learned well enough that I don't do that.
Acre: Chill J is my rapper name
beeoi h.: So glad my own campaign doesn't bend to such ridiculous constrictions for the sake of what the fuck ever
Bob B.: Whirly: Why do two hour sessions though
beeoi h.: (Otherwise we'd never get anything done with Ninji flaking out every other session)
Implying time even means anything in this literal joke of a campaign
Bob B.: Whirly: People are playing the game. Is it a problem?
beeoi h.: And I say literal joke because humor is most of it's focus
Bakudan: Awww, the puffs turned into ice for us! How sweet of them. c:
beeoi h.: Not because it's bad
The group continues to make ice block bridges to the other side. Congratulations! Session over.
Acre: Well then.